ArmorSet bonus
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1493 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Name: Maarselok Type: Monster Set Location: Lair of Maarselok Requires DLC: Scalebreaker
ArmorSet bonus
(2 items) Adds 424 Critical Resistance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Whenever you are dealt damage from a damage over time ability, you deal 140 Magic Damage to the attacker. This effect scales off the higher of your Weapon or Spell Damage. Reduce your damage taken from over time abilities by 8%.
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you Block, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
Frenzied Momentum LEVEL 50 - CP 160
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TypeArena
ArmorSet bonus
(2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.