ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Vampire Lord LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed.
Stage 1/2/3/4
1%/2%/4%/6% additional Flame Damage Taken.
1%/2%/4%/6% increased Regular Ability cost.
5%/10%/15%/20% reduced Vampire Ability cost.
Grave Guardian LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Summon a stone aura while you are Bracing, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430.