Name | Effect | |
---|---|---|
![]() |
Caluurion's Legacy |
2 items: Adds 833 Spell Critical 3 items: Adds 129 Spell Damage 4 items: Adds 833 Spell Critical 5 items: When you deal direct Critical Damage with a single target attack, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 14200 damage and applies a status effect. This effect can occur once every 10 seconds. |
![]() |
Curse of Doylemish |
2 items: Adds 1206 Maximum Health 3 items: Adds 1206 Maximum Health 4 items: Adds 129 Weapon Damage and Spell Damage 5 items: When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 12507 Physical Damage. This effect can occur once every 4 seconds. |
![]() |
Jorvuld's Guidance |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Magicka Recovery 4 items: Adds 4% Healing Done 5 items: Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%. |
![]() |
Plague Slinger |
2 items: Adds 129 Weapon Damage 3 items: Adds 1206 Maximum Health 4 items: Adds 129 Weapon Damage 5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 5095 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds. |
![]() |
Thurvokun |
1 item: Adds 1206 Maximum Health 2 items: When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 100 Disease Damage every 1 second and are afflicted with Minor Maim and the Diseased status for 4 seconds, reducing their damage done by 5% and healing received and Health Recovery by 8%. This effect can occur every 16 seconds. |
![]() |
Trappings of Invigoration |
2 items: Adds 129 Stamina Recovery 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Stamina Recovery 5 items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds. |
![]() |
Ulfnor's Favor |
2 items: Adds 1206 Maximum Health 3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery 4 items: Adds 4% Healing Taken 5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%. |
![]() |
Zaan |
1 item: Adds 833 Spell Critical 2 items: When you damage a nearby enemy with a Light or Heavy Attack, you have a 33% chance to create a beam of fire that will connect you to your enemy. The beam deals 2010 Flame Damage every 1 second to your enemy for 6 seconds. Every second, this damage increases by 100%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 18 seconds. |