Dragon Bones sets


Caluurion's Legacy

Level 50: CP 160

Caluurion's Legacy

Set bonus
(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal Critical Damage with a single target Magicka Ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900 damage and applies a status effect. This effect can occur once every 10 seconds.

Type: Dungeon
Location: Fang Lair
Items: Jewels, Weapons, Light Armor,



Curse of Doylemish

Level 50: CP 160

Curse of Doylemish

Set bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Spell Damage, Adds 129 Weapon Damage
(5 items) When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned or immobilized, you will deal a bonus 12040 Physical Damage. This effect can occur once every 7 seconds.

Type: Dungeon
Location: Scalecaller Peak
Items: Jewels, Weapons, Heavy Armor,



Jorvuld's Guidance

Level 50: CP 160

Jorvuld's Guidance

Set bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.

Type: Dungeon
Location: Scalecaller Peak
Items: Jewels, Weapons, Light Armor,



Plague Slinger

Level 50: CP 160

Plague Slinger

Set bonus
(2 items) Adds 129 Weapon Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that deal 5160 Poison Damage each at the nearest enemy. This effect can occur once every 15 seconds.

Type: Dungeon
Location: Scalecaller Peak
Items: Jewels, Weapons, Medium Armor,



Thurvokun

Level 50: CP 160

Thurvokun

Set bonus
(1 item) Adds 1206 Maximum Health
(2 items) When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 430 Disease Damage every 1 second and are afflicted with Minor Maim and Minor Defile for 4 seconds, reducing their damage done by 15% and healing received and Health Recovery by 15%. This effect can occur every 8 seconds.

Type: Monster Set
Location: Fang Lair
Items: Light Armor, Medium Armor, Heavy Armor,



Trappings of Invigoration

Level 50: CP 160

Trappings of Invigoration

Set bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.

Type: Dungeon
Location: Fang Lair
Items: Jewels, Weapons, Medium Armor,



Ulfnor's Favor

Level 50: CP 160

Ulfnor's Favor

Set bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(4 items) Adds 4% Healing Taken
(5 items) Increases the Magicka or Stamina your Heavy Attacks restore by 30%.

Type: Dungeon
Location: Fang Lair
Items: Jewels, Weapons, Heavy Armor,



Zaan

Level 50: CP 160

Zaan

Set bonus
(1 item) Adds 833 Spell Critical
(2 items) When you damage a nearby enemy with a Light or Heavy Attack, you have a 20% chance to create a beam of fire that will connect you to your enemy. The beam deals 3440 Flame Damage every 1 second to your enemy for 5 seconds. Every second, this damage increases by 50%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 18 seconds.

Type: Monster Set
Location: Scalecaller Peak, Urgalarg Chief-bane's undaunted chest
Items: Light Armor, Medium Armor, Heavy Armor,



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