Dragon Bones sets


Caluurion's Legacy

Level 50: CP 160

Caluurion's Legacy

Set bonus
(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal Critical Damage with a single target Magicka Ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12,900 damage and applies a status effect. This effect can occur once every 10 seconds.

Type: Dungeon
Location: Fang Lair
Items: Jewels, Light Armor, Weapons



Curse of Doylemish

Level 50: CP 160

Curse of Doylemish

Set bonus
(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Spell Damage, Adds 129 Weapon Damage
(5 items) When you hit a taunted monster with a fully-charged Heavy Attack or any enemy that is stunned or immobilized with a fully-charged Heavy Attack, you deal an additional 12040 Physical Damage. This effect can occur once every 7 seconds

Type: Dungeon
Location: Scalecaller Peak
Items: Heavy Armor, Jewels, Weapons



Jorvuld’s Guidance

Level 50: CP 160

Jorvuld’s Guidance

Set bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 2% Healing Done
(5 items) Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%

Type: Dungeon
Location: Scalecaller Peak
Items: Jewels, Light Armor, Weapons



Plague Slinger

Level 50: CP 160

Plague Slinger

Set bonus
(2 items) Adds 129 Weapon Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon Damage
(5 items) When you take damage, you summon a Skeever corpse which will launch a poison ball that deals 5160 Poison Damage every 1.5 seconds at the nearest enemy for 6 seconds. This effect can occur once every 15 seconds

Type: Dungeon
Location: Scalecaller Peak
Items: Jewels, Medium Armor, Weapons



Thurvokun

Level 50: CP 160

Thurvokun

Set bonus
(1 item) Adds 1206 Maximum Health
(2 items) When a nearby enemy damages you, summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile receive 430 Disease Damage every 1 second and are afflicted with Minor Maim and Minor Defile, reducing their damage done and healing received by 15%. This effect can occur once every 8 seconds.

Type: Monster Set
Location: Fang Lair
Items: Heavy Armor, Light Armor, Medium Armor



Trappings of Invigoration

Level 50: CP 160

Trappings of Invigoration

Set bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability while under 33% Stamina, you restore 9000 Stamina. This effect can occur once every 1 minute.

Type: Dungeon
Location: Fang Lair
Items: Jewels, Medium Armor, Weapons



Ulfnor’s Favor

Level 50: CP 160

Ulfnor’s Favor

Set bonus
(2 items) Adds 1206 Max Health
(3 items) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(4 items) Adds 4% Healing Taken
(5 items) Increases the Magicka or Stamina your Heavy Attacks restore by 30%

Type: Dungeon
Location: Fang Lair
Items: Heavy Armor, Jewels, Weapons



Zaan

Level 50: CP 160

Zaan

Set bonus
(1 item) Adds 833 Spell Critical
(2 items) When you deal damage with a Light or Heavy Attack to a nearby enemy, a beam of fire will connect you to your enemy. The beam deals 3440 Flame Damage every 1 second for 5 seconds. Every second, this damage increases by 50%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 15 seconds.

Type: Monster Set
Location: Scalecaller Peak
Items: Heavy Armor, Light Armor, Medium Armor