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Search results for Bleed


Name Effect
Aegis Caller Aegis Caller 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal critical damage with a Martial melee attack, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 478 Bleed Damage every 1 second. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Blooddrinker Blooddrinker 2 items: Adds 657 Critical Chance
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Increases your Bleed damaging attacks by 20%.
Crimson Twilight Crimson Twilight 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1946 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health.
Deadlands Assassin Deadlands Assassin 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 200 Weapon and Spell Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Dragon's Appetite Dragon's Appetite 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Increase your damage done to Bleeding enemies by 225. Dealing non-Bleed damage to Bleeding enemies generates a stack of Dragon's Appetite for 5 seconds, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina.
Gryphon's Reprisal Gryphon's Reprisal 2 items: Adds 657 Critical Chance
3 items: Adds 1487 Offensive Penetration
4 items: Adds 657 Critical Chance
5 items: When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
Macabre Vintage Macabre Vintage 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 150 Weapon and Spell Damage, When you kill a monster they burst with blood magic, dealing 50% of their Max Health to enemies within 6 meters as Bleed Damage, up to 24096 Bleed Damage. This damage cannot critically strike. This effect can occur once every 0.5 seconds.
Pestilent Host Pestilent Host 2 items: Adds 1487 Offensive Penetration
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 1487 Offensive Penetration, Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 5850 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Pillar of Nirn Pillar of Nirn 2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 803 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 2405 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Savage Werewolf Savage Werewolf 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Stamina Recovery
5 items: Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Strength of the Automaton Strength of the Automaton 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
Twin Sisters Twin Sisters 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you Block, you cause all enemies within 5 meters of you to bleed for 1932 Bleed damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Unleashed Terror Unleashed Terror 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

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