Murkmire sets


Name Effect
Bright-Throat's Boast Bright-Throat's Boast 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: While you have a drink buff active, your Maximum Magicka is increased by 2000 and Magicka Recovery by 150.
Champion of the Hist Champion of the Hist 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Dead-Water's Guile Dead-Water's Guile 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When an enemy dies within 2 seconds of being damaged by you, you gain 5 Ultimate.
Gallant Charge Gallant Charge 2 items: Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability by 100%.
Grave-Stake Collector Grave-Stake Collector 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: Enemies you damage have a 10% chance to drop a grave-stake for 6 seconds after they die. When you touch the grave-stake restores 6500 Stamina and Magicka. Only one grave-stake can appear at a time.
Mender's Ward Mender's Ward 2 items: Steadfast Ward applies Major Vitality to your target for 3 seconds, increasing the Healing Taken on your target by 30%.
Might of the Lost Legion Might of the Lost Legion 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 items: After successfully blocking, you gain Empower, increasing the damage of your Light Attacks by 40% for 3 seconds.
Naga Shaman Naga Shaman 2 items: Adds 4% Healing Taken
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: When you cast a damage shield ability, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your Healing Done and healing received by 8%. This effect can occur once every 6 seconds.
Perfect Gallant Charge Perfect Gallant Charge 2 items: Adds 1487 Armor, Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability by 100%.
Perfect Mender's Ward Perfect Mender's Ward 2 items: Adds 129 Magicka Recovery, Steadfast Ward applies Major Vitality to your target for 3 seconds, increasing the Healing Taken on your target by 30%.
Perfect Radial Uppercut Perfect Radial Uppercut 2 items: Adds 1487 Physical Penetration, Uppercut deals 100% of its damage to one enemy near your primary target.
Perfect Spectral Cloak Perfect Spectral Cloak 2 items: Adds 129 Stamina Recovery, Blade Cloak grants you Major Protection for 3 seconds, reducing your damage taken by 30%.
Perfect Virulent Shot Perfect Virulent Shot 2 items: Adds 833 Weapon Critical, Scatter Shot applies a damage over time effect that deals 50% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.
Perfect Wild Impulse Perfect Wild Impulse 2 items: Adds 1487 Spell Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 3333 Flame, 3333 Shock, and 3333 Frost Damage over 8 seconds.
Radial Uppercut Radial Uppercut 2 items: Uppercut deals 100% of its damage to one enemy near your primary target.
Spectral Cloak Spectral Cloak 2 items: Blade Cloak grants you Major Protection for 3 seconds, reducing your damage taken by 30%.
Virulent Shot Virulent Shot 2 items: Scatter Shot applies a damage over time effect that deals 50% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.
Wild Impulse Wild Impulse 2 items: Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 3333 Flame, 3333 Shock, and 3333 Frost Damage over 8 seconds.

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