ArmorSet bonus
(2 items) Adds 1190 Armor, Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds.
Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed.
You cannot have both effects active at the same time.
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
(5 items) Adds 129 Stamina Recovery, When you use Roll Dodge, your Weapon and Spell Damage is increased by 391 for 6 seconds.