Morrowind sets


Name Effect
Assassin's Guile Assassin's Guile 2 Items: Adds 833 Spell Critical
3 Items: Adds 833 Weapon Critical
4 Items: Adds 129 Spell Damage, Adds 129 Weapon Damage
5 Items: Increases the duration of your alchemical poisons by 4 seconds.
Automated Defense Automated Defense 2 Items: Adds 1206 Maximum Health
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Taken
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Coward's Gear Coward's Gear 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 129 Stamina Recovery
5 Items: While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
Daedric Trickery Daedric Trickery 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka
5 Items: While in combat you gain one of 5 random Major Buffs for 10 seconds every 20 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.
Defiler Defiler 2 Items: Adds 129 Weapon Damage
3 Items: Adds 833 Weapon Critical
4 Items: Adds 833 Weapon Critical
5 Items: When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 6000 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
Impregnable Armor Impregnable Armor 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka
5 Items: Adds 2000 Critical Resistance
Inventor's Guard Inventor's Guard 2 Items: Adds 129 Magicka Recovery
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
4 Items: Adds 4% Healing Done
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.
Knight Slayer Knight Slayer 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Spell Damage
4 Items: Adds 1206 Maximum Health
5 Items: Your fully-charged Heavy Attacks deal an additional 8% of their Maximum Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Master Architect Master Architect 2 Items: Adds 1096 Maximum Magicka
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Spell Damage
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
Shacklebreaker Shacklebreaker 2 Items: Adds 129 Weapon Damage
3 Items: Adds 129 Spell Damage
4 Items: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
5 Items: Adds 2000 Maximum Stamina, Adds 2000 Maximum Magicka
War Machine War Machine 2 Items: Adds 1096 Maximum Stamina
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 Items: Adds 129 Weapon Damage
5 Items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.
War Maiden War Maiden 2 Items: Adds 833 Spell Critical
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: Adds 400 Spell Damage to your Magic Damage abilities.
Warrior-Poet Warrior-Poet 2 Items: Adds 1206 Maximum Health
3 Items: Adds 2975 Spell Resistance
4 Items: Adds 2975 Physical Resistance
5 Items: Adds 1206 Maximum Health, Gain Minor Toughness at all times, increasing your Maximum Health by 10%.
Wizard's Riposte Wizard's Riposte 2 Items: Adds 1206 Maximum Health
3 Items: Adds 129 Spell Damage
4 Items: Adds 129 Magicka Recovery
5 Items: When you take direct Critical Damage, you apply Minor Maim to the enemy for 5 seconds, reducing their damage done by 15%.

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