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Markarth sets


Name Effect
Aetherial Ascension Aetherial Ascension 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Adds 7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 25%.
Executioner’s Blade Executioner’s Blade 2 items: Hidden Blade deals 200% more damage to targets under 25% Health when you are standing behind them.
Explosive Rebuke Explosive Rebuke 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds.
Force Overflow Force Overflow 2 items: Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and group members in the tether restore 175 Magicka and Stamina every 1 seconds. This effect can occur once every 10 seconds.
Frenzied Momentum Frenzied Momentum 2 items: While Momentum is active, casting Stamina Abilities generates a stack of Frenzied Momentum for 10 seconds, up to 5 times. Upon reaching max stacks, your next Heavy Attack will consume all stacks and release a violent explosion of energy around your target, dealing 9028 Physical Damage to them and all enemies within 8 meters of them.
Hex Siphon Hex Siphon 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: Adds 171 Spell Damage & Whenever you bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Spell Damage by 88 for 8 second, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 1000 Magicka.
Legacy of Karth Legacy of Karth 2 items: Adds 833 Critical Chance
3 items: Adds 129 Weapon Damage and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: Enemies affected by your Alchemic Poisons take 1973 Disease Damage every 1 second.
Pearls of Ehlnofey Pearls of Ehlnofey 1 item: Whenever you cast a healing ability while your dominant resource is under 30%, gain 5 Ultimate.
Perfected Executioner’s Blade Perfected Executioner’s Blade 1 item: Adds 666 Weapon Critical
2 items: Hidden Blade deals 200% more damage to targets under 25% Health when you are standing behind them.
Perfected Force Overflow Perfected Force Overflow 1 item: Adds 877 Maximum Magicka
2 items: Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and group members in the tether restore 175 Magicka and Stamina every 1 seconds. This effect can occur once every 10 seconds.
Perfected Frenzied Momentum Perfected Frenzied Momentum 1 item: Adds 877 Maximum Stamina
2 items: While Momentum is active, casting Stamina Abilities generates a stack of Frenzied Momentum for 10 seconds, up to 5 times. Upon reaching max stacks, your next Heavy Attack will consume all stacks and release a violent explosion of energy around your target, dealing 9028 Physical Damage to them and all enemies within 8 meters of them.
Perfected Point-Blank Snipe Perfected Point-Blank Snipe 1 item: Adds 103 Weapon Damage
2 items: Increases your damage done with Snipe by 33% against targets that are within 7 meters of you.
Perfected Void Bash Perfected Void Bash 1 item: Adds 965 Maximum Health
2 items: When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds. This effect can occur once every 13 seconds.
Perfected Wrath of Elements Perfected Wrath of Elements 1 item: Adds 1190 Spell Penetration
2 items: Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists and you remain in range, enemies touching the tether take 2140 Flame, Shock, or Frost Damage every 1 second. This effect can occur once every 10 seconds.
Pestilent Host Pestilent Host 2 items: Adds 1487 Physical Penetration
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 1487 Physical Penetration & Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 31200 Physical Damage over 10 seconds.
Point-Blank Snipe Point-Blank Snipe 2 items: Increases your damage done with Snipe by 33% against targets that are within 7 meters of you.
Radiant Bastion Radiant Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon Damage
4 items: Adds 1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Red Eagle’s Fury Red Eagle’s Fury 2 items: Adds 129 Weapon Damage and Spell Damage
3 items: Adds 833 Critical Chance
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: Adds 469 Weapon and Spell Power to your Weapon Skill abilities. Increases the cost of your non-Weapon Skill abilities by 5%.
Ring of the Pale Order Ring of the Pale Order 1 item: Restore 15% of the damage you deal as Health. you cannot be healed by anyone but yourself.
Void Bash Void Bash 2 items: When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds. This effect can occur once every 13 seconds.
Voidcaller Voidcaller 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you take damage, your Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
Witch-Knight’s Defiance Witch-Knight’s Defiance 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Weapon Damage
5 items: Increases your Weapon Damage by 369 against Poisoned enemies.
Wrath of Elements Wrath of Elements 2 items: Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists and you remain in range, enemies touching the tether take 2140 Flame, Shock, or Frost Damage every 1 second. This effect can occur once every 10 seconds.

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