ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) When you use an Ultimate ability, you heal for 51 Health and restore 51 Stamina and Magicka per Ultimate spent.
Name: Witchman Armor Type: Overland Location: The Rift
Obtainable items:
Weapons
Medium Armor
Jewels
Drop information
This is an overland set. Overland sets drop according to the following rules:
Delve bosses drop waist and feet
World bosses drop head, chest, legs and weapons
Public dungeon bosses drop shoulders, hands and weapons (In zones without
public dungeons these drop for other mentioned sources)
Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors
these drop in trials and arenas)
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 15 seconds, once per attack and up to 30 times. Each stack grants 21 Magicka Recovery. When at max stacks, stacks no longer refresh, your Templar skill line abilities deal 25% bonus damage but is reduced to 10% against players, and a Wrathful Nova is cast on the enemy.
When Sunlight expires at max stacks, you lose 50% of your current Magicka.
Sword-Singer LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 600 Weapon and Spell Damage to your Two Handed abilities.
Gorethief LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage generates a stack of Gorethief for 30 seconds, up to 10 stacks. While you have Gorethief equipped, Roll Dodge consumes 1 stack and heals you for 2022 Health, scaling off your Max Health.
At max stacks, while you have Gorethief equipped, bash an enemy to consume all stacks and deal 2145 Bleed Damage, scaling off the higher of your Weapon or Spell Damage, to enemies within 8 meters of you.