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Twilight Remedy Set - Elder Scrolls Online


Twilight Remedy
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 8536 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.

Name: Twilight Remedy
Type: Trial
Location: Maw of Lorkhaj
Requires DLC: Thieves Guild

Obtainable items:
  • Weapons
  • Light Armor
  • Jewels


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Light Feet Light Head None Ring Light Chest Light Legs None Neck Light Hands Light Shoulders Light Waist

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Song of Lamae
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while you are under 30% Health, you deal 1378 Magic damage to the attacker and heal for the damage done. This effect can occur once every 3 seconds and scales off your Max Health.
Perfected Defensive Position
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 103 Stamina Recovery, When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
Rallying Cry
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 424 Critical Resistance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When your healing critically strikes while Battle Spirit is active, you and group members within 12 meters of you gain 986 Critical Resistance and 300 Weapon and Spell Damage for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 50. This effect can occur once every 15 seconds.

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