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Maw of the Infernal Set - Elder Scrolls Online


Maw of the Infernal
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.

Name: Maw of the Infernal
Type: Monster Set
Location: The Banished Cells II

Obtainable items:
  • Heavy Armor
  • Light Armor
  • Medium Armor


Heavy Head Light Head Medium Head Heavy Shoulders Light Shoulders Medium Shoulders

Builds

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Stonekeeper
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every .25 seconds.
Moondancer
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time.
Perfected Wrath of Elements
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Adds 1190 Offensive Penetration, Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage 331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.

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