Imperial City sets


Name Effect
Agility Agility 2 Items: Adds 1451 Maximum Stamina
3 Items: Adds 193 Weapon Damage
Armor Master Armor Master 2 Items: Adds 1206 Maximum Health
3 Items: Adds 2975 Physical Resistance
4 Items: Adds 2975 Spell Resistance
5 Items: While you have an Armor ability slotted, your Maximum Health is increased by 5%. When you use an Armor ability, your Physical Resistance and Spell Resistance is increased by 5332 for 10 seconds.
Black Rose Black Rose 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka
5 Items: Increases your Weapon Damage and Spell Damage by 154. Increases the Magicka and Stamina restored from the Constitution passive ability by 35%.
Brands of Imperium Brands of Imperium 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: When you take damage, you have a 10% chance to grant you and your allies within 8 meters a damage shield that absorbs 12040 damage for 6 seconds. This effect can occur once every 15 seconds.
Endurance Endurance 2 Items: Adds 1596 Maximum Health
3 Items: Adds 193 Stamina Recovery
Essence Thief Essence Thief 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: When you deal damage with a Light Attack, you draw essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 3900, restores 3900 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
Galerion's Revenge Galerion's Revenge 2 Items: Adds 833 Spell Critical
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Spell Damage
5 Items: When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
Imperial Physique Imperial Physique 2 Items: Adds 129 Stamina Recovery
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 Items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Leeching Plate Leeching Plate 2 Items: Adds 1206 Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds 1206 Maximum Health
5 Items: When you take damage, you have a 20% chance to summon a cloud of leeching poison under the assailant. The cloud deals 1200 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created once every 5 seconds.
Lord Warden Lord Warden 1 Item: Adds 2975 Spell Resistance, Adds 2975 Physical Resistance
2 Items: When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical Resistance and Spell Resistance of you and your allies within 8 meters by 3870. This effect can occur once every 10 seconds.
Meritorious Service Meritorious Service 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: When you cast a Support ability, you increase the Physical Resistance and Spell Resistance of yourself and up to 3 allies within 10 meters by 3010 for 2 minutes.
Molag Kena Molag Kena 1 Item: Adds 129 Weapon Damage, Adds 129 Spell Damage
2 Items: When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon Damage and Spell Damage by 516 but also increases the cost of your abilities by 20%.
Phoenix Phoenix 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 129 Magicka Recovery
4 Items: Adds 129 Spell Damage
5 Items: When you drop below 25% Health, gain a damage shield that absorbs 25000 damage for 6 seconds and deals 8000 Flame Damage to nearby enemies. This effect can occur once every 1 minute.
Powerful Assault Powerful Assault 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 129 Weapon Damage
5 Items: When you cast an Assault ability, you increase your Weapon Damage and Spell Damage and the Weapon Damage and Spell Damage of up to 3 allies within 10 meters by 164 for 15 seconds.
Reactive Armor Reactive Armor 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 1206 Maximum Health
5 Items: While you are affected by a disabling effect, your damage taken is reduced by 35%.
Redistributor Redistributor 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1096 Maximum Stamina
4 Items: Adds 1096 Maximum Magicka
5 Items: When you heal yourself while you are at full Health, you heal an ally within 15 meters of you for 2347 Health. This effect can occur once every 3 seconds.
Scathing Mage Scathing Mage 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 833 Spell Critical
4 Items: Adds 833 Spell Critical
5 Items: When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 516 for 6 seconds. This effect can occur once every 6 seconds.
Sheer Venom Sheer Venom 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 129 Weapon Damage
5 Items: When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
Shield Breaker Shield Breaker 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Stamina Recovery
4 Items: Adds 129 Weapon Damage
5 Items: Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.
Spell Power Cure Spell Power Cure 2 Items: Adds 1096 Maximum Magicka
3 Items: Adds 1096 Maximum Magicka
4 Items: Adds 129 Spell Damage
5 Items: When you heal yourself or an ally that is at 100% Health, you have a 50% chance to give the target Major Courage for 10 seconds which increase their Weapon Damage and Spell Damage by 258.
Thews of the Harbinger Thews of the Harbinger 2 Items: Adds 1206 Maximum Health
3 Items: Adds 1206 Maximum Health
4 Items: Adds 1096 Maximum Stamina
5 Items: When you block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health. Current value: 349 Physical Damage
Vicecanon of Venom Vicecanon of Venom 2 Items: Adds 1096 Maximum Stamina
3 Items: Adds 129 Weapon Damage
4 Items: Adds 129 Stamina Recovery
5 Items: When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.
Willpower Willpower 2 Items: Adds 1451 Maximum Magicka
3 Items: Adds 193 Spell Damage

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