Name | Effect | |
---|---|---|
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Agility |
2 items: Adds 1752 Maximum Stamina 3 items: Adds 206 Weapon Damage |
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Armor Master |
2 items: Adds 1206 Maximum Health 3 items: Adds 1487 Armor 4 items: Adds 1487 Armor 5 items: While you have an Armor ability slotted, your Maximum Health is increased by 5%. When you use an Armor ability, your Physical Resistance and Spell Resistance is increased by 5940 for 10 seconds. |
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Black Rose |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1096 Maximum Magicka 5 items: Adds 176 Weapon Damage and Spell Damage, Increases the Magicka and Stamina restored from the Constitution passive ability by 60%. |
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Brands of Imperium |
2 items: Adds 1206 Maximum Health 3 items: Adds 1206 Maximum Health 4 items: Adds 4% Healing Taken 5 items: When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds. |
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Endurance |
2 items: Adds 1928 Maximum Health 3 items: Adds 618 Health Recovery |
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Essence Thief |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon Damage 5 items: Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds. |
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Galerion's Revenge |
2 items: Adds 833 Spell Critical 3 items: Adds 129 Magicka Recovery 4 items: Adds 129 Spell Damage 5 items: When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 9630 Magic Damage. You can only apply a stack once per second. |
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Imperial Physique |
2 items: Adds 129 Stamina Recovery 3 items: Adds 129 Magicka Recovery 4 items: Adds 129 Weapon Damage and Spell Damage 5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%. |
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Leeching Plate |
2 items: Adds 1206 Maximum Health 3 items: Adds 4% Healing Taken 4 items: Adds 1206 Maximum Health 5 items: When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 1180 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created once every 5 seconds. |
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Lord Warden |
1 item: Adds 1487 Armor 2 items: When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical Resistance and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds. |
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Meritorious Service |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Spell Damage 5 items: When you cast a Support ability, you increase the Physical Resistance and Spell Resistance of yourself and up to 5 group members within 10 meters by 3540 for 20 seconds. |
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Molag Kena |
1 item: Adds 129 Weapon Damage and Spell Damage 2 items: When you consecutively Light Attack 2 times, you trigger Overkill for 6 seconds, which increases your Weapon Damage and Spell Damage by 560 but also increases the cost of your abilities by 8%. |
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Phoenix |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Magicka Recovery 4 items: Adds 129 Spell Damage 5 items: When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 8000 Flame Damage to nearby enemies. This effect can occur once every 1 minute. |
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Powerful Assault |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon Damage 5 items: When you cast an Assault ability, you and up to 5 group members within 10 meters gain 307 Weapon Damage and Spell Damage for 10 seconds. |
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Reactive Armor |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 129 Stamina Recovery 4 items: Adds 1206 Maximum Health 5 items: After you are affected by a disabling effect, your damage taken is reduced by 33% for 5 seconds. This effect can occur every 20 seconds. |
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Redistributor |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1096 Maximum Magicka 5 items: When you overheal yourself, you heal a group member within 15 meters of you for 2320 Health. This effect can occur once every 1 second. |
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Scathing Mage |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 833 Spell Critical 4 items: Adds 833 Spell Critical 5 items: When you deal direct damage, you have a 20% chance to increase your Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds. |
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Sheer Venom |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 129 Weapon Damage 4 items: Adds 129 Weapon Damage 5 items: When you deal damage with an Execute ability you infect the enemy, dealing 6576 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target. |
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Shield Breaker |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 129 Stamina Recovery 4 items: Adds 129 Weapon Damage 5 items: Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active. |
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Spell Power Cure |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Spell Damage 5 items: When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon Damage and Spell Damage by 430. |
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Thews of the Harbinger |
2 items: Adds 1206 Maximum Health 3 items: Adds 1206 Maximum Health 4 items: Adds 1096 Maximum Stamina 5 items: When you block an attack, you deal damage to your attacker equal to 7% of your Maximum Health. Current value: 844 Physical Damage |
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Vicecanon of Venom |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 129 Weapon Damage 4 items: Adds 129 Stamina Recovery 5 items: When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 8980 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy. |
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Willpower |
2 items: Adds 1752 Maximum Magicka 3 items: Adds 206 Spell Damage |