Orsinium sets


Name Effect
Briarheart Briarheart 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.
Cruel Flurry Cruel Flurry 2 items: When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1000 Spell and Weapon Damage.
Crushing Wall Crushing Wall 2 items: Your Light and Heavy Attacks deal an additional 1341 damage to enemies in your Wall of Elements.
Elemental Succession Elemental Succession 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: Whenever you deal Flame, Shock, or Frost Damage, you gain 550 Spell Damage for that element for 4 seconds. This effect can occur every 4 seconds per element. You can have multiple different elemental buffs active simultaneously.
Glorious Defender Glorious Defender 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you deal damage with a Light or Heavy Attack, you have a 9% chance to gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you.
Hunt Leader Hunt Leader 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Law of Julianos Law of Julianos 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Spell Critical
5 items: Adds 299 Spell Damage
Mark of the Pariah Mark of the Pariah 2 items: Adds 1206 Maximum Health
3 items: Adds 2975 Physical Resistance
4 items: Adds 2975 Spell Resistance
5 items: Increases your Physical Resistance and Spell Resistance by up to 11094 based on your missing Health.
Merciless Charge Merciless Charge 2 items: Critical Charge deals an additional 7200 Physical Damage over 5 seconds.
Morkuldin Morkuldin 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal damage with a Light or Heavy Attack, you have a 10% chance to summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 4108 Physical Damage.
Para Bellum Para Bellum 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Gain a damage shield that absorbs 12040 damage if you have not taken any damage in the last 10 seconds.
Permafrost Permafrost 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: While you have a damage shield on you, your Health Recovery is increased by 885.
Precise Regeneration Precise Regeneration 2 items: When you critically heal with Regeneration, you restore 800 Magicka. This effect can occur once every 4 seconds.
Rampaging Slash Rampaging Slash 2 items: When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores an additional 2000 Magicka and Stamina.
Thunderous Volley Thunderous Volley 2 items: Increases the damage Volley deals by 320 each tick. This bonus increases by 110 every time Volley ticks.
Trinimac's Valor Trinimac's Valor 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast a damage shield ability, you call down a fragment of Trinimac that heals you and your allies for 4000 Health and damages enemies for 4000 Magic Damage in a 5 meter radius. This effect can occur once every 5 seconds.
Winterborn Winterborn 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Spell Damage
5 items: When you deal Frost Damage, you have an 8% chance to summon an ice pillar that deals 6020 Frost Damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 60%.

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