ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 129 Weapon and Spell Damage, After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
Trait: Impenetrable Location: Summerset, A Necessary Alliance
Tomb Keeper's Breeches LEVEL 50 - CP 160
Part of the Wisdom of Vanus set
Type: Light Legs Trait: Well-fitted Location: Summerset, Lauriel's Lament
Fallen Scholar's Epaulets LEVEL 50 - CP 160
Part of the Wisdom of Vanus set
Trait: Infused Location: Summerset, Murder In Lillandril
Sash of the Psijic Order LEVEL 50 - CP 160
Part of the Wisdom of Vanus set
Type: Light Waist Trait: Reinforced Location: Summerset, The Queen's Decree
Shoes of the Psijic Order LEVEL 50 - CP 160
Part of the Wisdom of Vanus set
Type: Light Feet Trait: Sturdy Location: Summerset, Whispers from the Deep
Ring of Summerset's Champion LEVEL 50 - CP 160
Part of the Wisdom of Vanus set
Type: Ring Trait: Arcane Location: Summerset, A New Alliance
Other sets you that might interest you
Heroic Unity LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Activating a Synergy gives you and up to 3 group members within 12 meters Major Heroism for 6 seconds, granting 3 Ultimate every 1.5 seconds. This effect can occur once every 1 second.
Gallant Charge LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
Morkuldin LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 422 Physical damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.