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Slivers of the Null Arca Set - Elder Scrolls Online


Slivers of the Null Arca
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Dealing Critical Damage gives you a stack of Sliver for 10 seconds, up to once every 0.5 seconds. Upon gaining your third stack, they merge into a crystal that launches at the last enemy you damaged, dealing 1952 Physical Damage. This effect scales off the higher of your Weapon or Spell Damage, and you cannot gain Sliver for 4 seconds after the crystal is launched.

Name: Slivers of the Null Arca
Type: Trial
Location: Lucent Citadel
Requires DLC: Gold Road

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Healing Staff  Lightning Staff  Sword  Axe  Mace  Shield  Axe  Sword  Dagger  Mace Medium Chest Medium Feet Medium Hands Medium Legs Medium Shoulders Medium Head Medium Waist  Bow  Ice Staff  Inferno Staff

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ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
Quick Serpent
LEVEL 50 - CP 160
ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Jerensi's Bladestorm
LEVEL 50 - CP 160
ESO-Hub.com
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(2 items) Adds 129 Weapon and Spell Damage
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(4 items) Adds 1487 Offensive Penetration
(5 items) While in combat, casting an ability that leaves an effect on the ground creates a 6 meter Spike Vortex that deals 3855 Physical Damage over 5 seconds to enemies inside it. After 5 seconds, enemies within the Vortex are dealt 1925 Physical Damage over 5 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

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