Type: Medium Chest Trait: Reinforced Location: Grahtwood, Quest reward for Keeper of Bones
Redfur Trading Gloves LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Medium Hands Trait: Ornate Location: Grahtwood, Quest reward for The Innkeeper's Daughter
Belt of the Bad Performance LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Medium Waist Trait: Infused Location: Grahtwood, Quest reward for Carnival Conundrum
Sweetbreeches LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Medium Legs Trait: Reinforced Location: Grahtwood, Quest reward for The Wandering Minstrel
Tough Mining Boots of the Ranger LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Medium Feet Trait: Sturdy Location: Grahtwood, Unique drop from Madruin
Belt of Vaulting of the Ranger LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Medium Waist Trait: Well-fitted Location: Grahtwood, Unique drop from Stormhead the Ravenous
Shagura's Staff of the Ranger LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Two-Handed Inferno Staff Trait: Powered Location: Grahtwood, Unique drop from Gurgozu and Shagura
Poacher's Cuirass of the Ranger LEVEL 50 - CP 160
Part of the Ranger's Gait set
Type: Medium Chest Trait: Well-fitted Location: Grahtwood, Unique drop from Otho Rufinus
Other sets you that might interest you
Perfected Peace and Serenity LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer, increasing damage done to monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Weapon and Spell Damage, While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
Plaguebreak LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage causes player enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 736 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.