ArmorSet bonus
(1 item) Adds 129 Stamina Recovery
(2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 1156 Poison damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
Name: Euphotic Gatekeeper Type: Monster Set Location: Graven Deep Requires DLC: Lost Depths
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
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Wretched Vitality LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, applying a Major Buff or Debuff with a duration to a target grants you 260 Magicka and Stamina Recovery for 15 seconds.
While in combat, applying a Minor Buff or Debuff with a duration to a target grants you 130 Magicka and Stamina Recovery for 15 seconds.
Tarnished Nightmare LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage to an enemy, glass shards burst 8 meters around them after 1.3 seconds, dealing 1130 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Pelinal's Wrath LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Whenever you kill an enemy you gain a damage shield that absorbs up to 3876 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 100 Weapon and Spell Damage, but causes you to take 160 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Max Health.