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Earthgore Set - Elder Scrolls Online


Earthgore
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.

Name: Earthgore
Type: Monster Set
Location: Bloodroot Forge
Requires DLC: Horns of the Reach

Obtainable items:
  • Heavy Armor
  • Light Armor
  • Medium Armor


Heavy Head Light Head Medium Head Heavy Shoulders Light Shoulders Medium Shoulders

Builds

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Shared Burden
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) When you enter combat 6% of the damage you take is transferred to your Companion instead. Reduce the damage your Companion takes by 16%. When your Companion dies in combat, they will automatically revive themselves after 12 seconds.
Perfected Arms of Relequen
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 129 Weapon and Spell Damage, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 51 Physical Damage per stack every 1 second. This effect can stack once every 0.5 seconds, up to 10 times, and scales off the higher of your Weapon or Spell Damage.
Arms of Relequen
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 51 Physical Damage per stack every 1 second. This effect can stack once every 0.5 seconds, up to 10 times, and scales off the higher of your Weapon or Spell Damage.

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