ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 424 Critical Resistance
(5 items) Adds 660 Critical Resistance, When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When your attack is dodged, increase your Weapon and Spell Damage by 95 for 7 seconds, stacking up to 5 times. This effect can occur once every 0.5 seconds.
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 600 for 4 seconds after activating it.
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Adds 1206 Maximum Health, Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death.
Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive.
Current 180 Weapon and Spell Damage.
Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.