ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal Martial melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 5 seconds.
Name: Ward of Cyrodiil Type: PvP Location: Cyrodiil
Obtainable items:
Weapons
Jewels
Medium Armor
Unique items in this set
Razorback's Hide of Cyrodiil's Ward LEVEL 50 - CP 160
Part of the Ward of Cyrodiil set
Type: Off Hand Shield Trait: Reinforced Location: Cyrodiil, Razorback
Rock Wing Skin Belt of Cyrodiil's Ward LEVEL 50 - CP 160
Part of the Ward of Cyrodiil set
Trait: Well-fitted Location: Cyrodiil, Rock Wing
Other sets you that might interest you
Tarnished Nightmare LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage to an enemy, glass shards burst 8 meters around them after 1.3 seconds, dealing 1130 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Perfected Mantle of Siroria LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 200 Weapon and Spell Damage, Adds 129 Weapon and Spell Damage, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Every second spent standing in the ring increases your Weapon and Spell Damage by 44 for 5 seconds, stacking up to 10 times.
Flame Blossom LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1538 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.