ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 657 Critical Chance, Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack places an electric charge on yourself and below your enemy. After 1 second, both charges explode in a 4 meter blast, each dealing 914 Shock Damage to enemies hit. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.