ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 150.
Name: Salvation Type: Overland Location: Malabal Tor
Obtainable items:
Jewels
Weapons
Medium Armor
Drop information
This is an overland set. Overland sets drop according to the following rules:
Delve bosses drop waist and feet
World bosses drop head, chest, legs and weapons
Public dungeon bosses drop shoulders, hands and weapons (In zones without
public dungeons these drop for other mentioned sources)
Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors
these drop in trials and arenas)
Unique items in this set
Shapeshift Slayer LEVEL 50 - CP 160
Part of the Salvation set
Type: One-Handed Axe Trait: Charged Location: Malabal Tor, Quest reward for Nature's Best Friend
The Hound's Helm LEVEL 50 - CP 160
Part of the Salvation set
Type: Medium Head Trait: Infused Location: Malabal Tor, Quest reward for Restore the Silvenar
Frostbringer LEVEL 50 - CP 160
Part of the Salvation set
Type: Two-Handed Axe Trait: Powered Location: Malabal Tor, Quest reward for For Everything a Season
Greaves of the Wolf-Father LEVEL 50 - CP 160
Part of the Salvation set
Type: Medium Legs Trait: Impenetrable Location: Malabal Tor, Quest reward for A Father's Promise
Ulthorn's Regret LEVEL 50 - CP 160
Part of the Salvation set
Type: Neck Trait: Robust Location: Malabal Tor, Quest reward for The Ties that Bind
Cuirass of Storms LEVEL 50 - CP 160
Part of the Salvation set
Type: Medium Chest Trait: Sturdy Location: Malabal Tor, Quest reward for The Storm's Call
Dagger of the Green Sister LEVEL 50 - CP 160
Part of the Salvation set
Type: One-Handed Dagger Trait: Sharpened Location: Malabal Tor, Quest reward for The Hound's Men
Arithiel's Ring LEVEL 50 - CP 160
Part of the Salvation set
Type: Ring Trait: Healthy Location: Malabal Tor, Quest reward for Arithiel
Amulet of Z'en LEVEL 50 - CP 160
Part of the Salvation set
Type: Neck Trait: Robust Location: Malabal Tor, Quest reward for Z'en and Mauloch
Belt of the Sightless Pirate LEVEL 50 - CP 160
Part of the Salvation set
Type: Medium Waist Trait: Well-fitted Location: Malabal Tor, Quest reward for Blind Man's Bluff
Dead Man's Ring of Salvation LEVEL 50 - CP 160
Part of the Salvation set
Type: Ring Trait: Robust Location: Malabal Tor, Unique drop from Captain Shammin
Waterlogged Chestpiece of Salvation LEVEL 50 - CP 160
Part of the Salvation set
Trait: Sturdy Location: Malabal Tor, Unique drop from Drowned First Mate and Thjormar the Drowned
Belt of the Waylaid Traveler of Salvation LEVEL 50 - CP 160
Part of the Salvation set
Type: Medium Waist Trait: Invigorating Location: Malabal Tor, Unique drop from Bagul, Dugan the Red and Fangoz
Commander's Signet of Salvation LEVEL 50 - CP 160
Part of the Salvation set
Type: Ring Trait: Healthy Location: Malabal Tor, Unique drop from Commander Faldethil
Other sets you that might interest you
Ozezan the Inferno LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 129 Magicka Recovery
(2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
Sload's Semblance LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds.
This can deal a maximum of 3000 Oblivion Damage per tick.
Earthgore LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.