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Redistributor Set - Elder Scrolls Online


Redistributor
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) When you overheal yourself, you heal a group member within 15 meters of you for 663 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.

Name: Redistributor
Type: Craftable
Location: Imperial City
Traits needed to craft: 7
Requires DLC: Imperial City

Obtainable items:
  • Weapons
  • Light Armor
  • Jewels
  • Heavy Armor
  • Medium Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Light Feet Light Head None Ring Light Chest Light Legs None Neck Light Hands Light Shoulders Light Waist Heavy Feet Medium Feet Heavy Head Medium Head Heavy Chest Medium Chest Heavy Legs Medium Legs Heavy Hands Medium Hands Heavy Shoulders Medium Shoulders Heavy Waist Medium Waist

Crafting Locations


Arboretum Armory

Found in Imperial City

Arboretum Armory

Other sets you that might interest you

Syrabane's Ward
LEVEL 50 - CP 160
ESO-Hub.com
Type Mythic
ArmorSet bonus
(1 item) While actively Bracing, you create a 12 meter zone of protection but you can no longer move. Group members within the zone increase the amount of damage they can block by 30% and their Health Recovery by 950. The Health Recovery cannot affect yourself.
Symmetry of the Weald
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 200% Status Effect Chance while your Health is above 50%. Adds 10% Healing Done while your Health is 50% or less.
Perfected Pearlescent Ward
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Adds 1206 Maximum Health, Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.

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