ArmorSet bonus
(2 items) Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 2%, up to a maximum of 12%. This effect scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you.
After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
ArmorSet bonus
(2 items) Adds 1190 Offensive Penetration, Increases the damage Wall of Elements deals by 1250.
Yandir's Might LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds.
Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed.
You cannot have both effects active at the same time.