Glorgoloch the Destroyer Set - Elder Scrolls Online
Glorgoloch the Destroyer LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress.
Using charge and teleport abilities do not remove stacks of Flesh Fortress.
Name: Glorgoloch the Destroyer Type: Monster Set Location: Imperial City, Imperial Sewers Requires DLC: Imperial City
Obtainable items:
Heavy Armor
Medium Armor
Light Armor
Other sets you that might interest you
Scourge Harvester LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 311 Magic damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
Thousand Eyes LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) Dealing direct critical damage applies Shived to the enemy, dealing 1079 Bleed damage and increasing their damage taken from you by 2% for 15 seconds. This damage scales off the higher of your Weapon or Spell Damage. When the enemy dies, Shived is reapplied to the lowest health enemy within 12 meters of the corpse and increases the damage taken by 2%, up to 8%. You may only have 1 enemy with Shived.
Storm Master LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.