ArmorSet bonus
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
Name: Baron Zaudrus Type: Monster Set Location: The Cauldron Requires DLC: Flames of Ambition
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Other sets you that might interest you
Caluurion's Legacy LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 894 Flame 894 Frost 894 Shock, or 894 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Pearlescent Ward LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death.
Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive.
Current 180 Weapon and Spell Damage.
Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 129 Weapon and Spell Damage, On dealing area direct damage, place a Sword above an enemy, up to once every 1 second. You cannot place a Sword on an enemy who already has one from you. After 6 seconds, the Sword falls, dealing 772 Physical Damage. This damage scales off the higher of your Weapon or Spell Damage.
Applying a Sword increases your damage done by 2% for 6 seconds, stacking up to 6 times.