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LEVEL 50 - CP 160
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage while below 35% Health you gain Major Protection for 10 seconds, reducing your damage taken by 30%. This effect can occur once every 35 seconds.