ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(1 item) Increase your Critical Chance against targets with a lower % of health than you by 2051.
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, Increases your damage done with Snipe based on how close you are to your target.
Max Damage: 33% at 3 meters.
Minimum Damage: 5% at 18.5 meters.
ArmorSet bonus
(2 items) When your Regeneration critically strikes, you restore 558 Magicka. This effect cannot occur from simultaneous critical strikes.